Yacht 3D Modeling with Rhino. Level 1
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Introduction
The course -
Meet the instructor
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¿En español? / In Spanish?
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Before starting
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The softwareUser interface
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First settings
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Working space
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Layers Management
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Elements management1 Quiz
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Manage GeometriesCommands
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Basic curves - Part 1
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Basic curves - Part 2
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Basic surfaces - Part 1
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Basic surfaces - Part 2
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Advanced Surfaces1 Quiz
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Solids
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Editing ToolsCurves tools - Part 1
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Curves Tools - Part 2
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Surfaces tools
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General tools - Part 1
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General Tools - Part 21 Quiz
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Workflow to create accurate modelsImport curves
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Import the hull
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Construction curves
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Surfaces
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Finishing details
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Valuable tools
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Extra tips1 Quiz
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Final ProjectBow and deck
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Deckhouse - Part 1
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Deckhouse - Part 2
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Cockpit - Part 1
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Cockpit - Part 2
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Final details
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BonusExport to Maxsurf
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Rudder Outlines
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Rudder Modeling
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AssignmentsOptional assignment 1
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Final assignment (mandatory)
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Optional assignment 2
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Optional assignment 3
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Course MaterialsCourse Materials
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Course SurveyCourse evaluation survey1 Quiz
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SummaryWrap-up
Wrap-up
Well deserved!
You’ve already completed this Rhino course for beginner naval practitioners.
I hope you found it enriching and engaging and feel more confident about using this powerful software.
This is only the first level of a series of three courses related to Rhino.
In the next stages, we’ll dive deeper into the software’s advanced features, such as surfacing continuity, rendering, and exploring the modeling of complex boats.
By mastering these tools and techniques, you will be able to create even more sophisticated models that will push your naval design boundaries. So I encourage you to keep on practicing what we’ve learned until now, developing different models and being constant in the trial-and-error learning process.
Thank you for joining me, and I wish you all the best in your future goals as a 3D designer.
Stay tuned for the next level to continue exploring together the power and potential of Rhino!